bot_client.h

//
// HPB_bot - botman's High Ping Bastard bot
//
// (http://planethalflife.com/botman/)
//
// bot_client.h
//
void BotClient_TFC_VGUI(void *p, int bot_index);
void BotClient_CS_VGUI(void *p, int bot_index);
void BotClient_CS_ShowMenu(void *p, int bot_index);
void BotClient_Gearbox_VGUI(void *p, int bot_index);
void BotClient_FLF_VGUI(void *p, int bot_index);
void BotClient_Valve_WeaponList(void *p, int bot_index);
void BotClient_TFC_WeaponList(void *p, int bot_index);
void BotClient_CS_WeaponList(void *p, int bot_index);
void BotClient_Gearbox_WeaponList(void *p, int bot_index);
void BotClient_FLF_WeaponList(void *p, int bot_index);
void BotClient_Valve_CurrentWeapon(void *p, int bot_index);
void BotClient_TFC_CurrentWeapon(void *p, int bot_index);
void BotClient_CS_CurrentWeapon(void *p, int bot_index);
void BotClient_Gearbox_CurrentWeapon(void *p, int bot_index);
void BotClient_FLF_CurrentWeapon(void *p, int bot_index);
void BotClient_Valve_AmmoX(void *p, int bot_index);
void BotClient_TFC_AmmoX(void *p, int bot_index);
void BotClient_CS_AmmoX(void *p, int bot_index);
void BotClient_Gearbox_AmmoX(void *p, int bot_index);
void BotClient_FLF_AmmoX(void *p, int bot_index);
void BotClient_Valve_AmmoPickup(void *p, int bot_index);
void BotClient_TFC_AmmoPickup(void *p, int bot_index);
void BotClient_CS_AmmoPickup(void *p, int bot_index);
void BotClient_Gearbox_AmmoPickup(void *p, int bot_index);
void BotClient_FLF_AmmoPickup(void *p, int bot_index);
void BotClient_Valve_WeaponPickup(void *p, int bot_index);
void BotClient_TFC_WeaponPickup(void *p, int bot_index);
void BotClient_CS_WeaponPickup(void *p, int bot_index);
void BotClient_Gearbox_WeaponPickup(void *p, int bot_index);
void BotClient_FLF_WeaponPickup(void *p, int bot_index);
void BotClient_Valve_ItemPickup(void *p, int bot_index);
void BotClient_TFC_ItemPickup(void *p, int bot_index);
void BotClient_CS_ItemPickup(void *p, int bot_index);
void BotClient_Gearbox_ItemPickup(void *p, int bot_index);
void BotClient_FLF_ItemPickup(void *p, int bot_index);
void BotClient_Valve_Health(void *p, int bot_index);
void BotClient_TFC_Health(void *p, int bot_index);
void BotClient_CS_Health(void *p, int bot_index);
void BotClient_Gearbox_Health(void *p, int bot_index);
void BotClient_FLF_Health(void *p, int bot_index);
void BotClient_Valve_Battery(void *p, int bot_index);
void BotClient_TFC_Battery(void *p, int bot_index);
void BotClient_CS_Battery(void *p, int bot_index);
void BotClient_Gearbox_Battery(void *p, int bot_index);
void BotClient_FLF_Battery(void *p, int bot_index);
void BotClient_Valve_Damage(void *p, int bot_index);
void BotClient_TFC_Damage(void *p, int bot_index);
void BotClient_CS_Damage(void *p, int bot_index);
void BotClient_Gearbox_Damage(void *p, int bot_index);
void BotClient_FLF_Damage(void *p, int bot_index);
void BotClient_CS_Money(void *p, int bot_index);
void BotClient_Valve_DeathMsg(void *p, int bot_index);
void BotClient_TFC_DeathMsg(void *p, int bot_index);
void BotClient_CS_DeathMsg(void *p, int bot_index);
void BotClient_Gearbox_DeathMsg(void *p, int bot_index);
void BotClient_FLF_DeathMsg(void *p, int bot_index);
void BotClient_FLF_TextMsg(void *p, int bot_index);
void BotClient_FLF_WarmUp(void *p, int bot_index);
void BotClient_FLF_WarmUpAll(void *p, int bot_index);
void BotClient_FLF_WinMessage(void *p, int bot_index);
void BotClient_FLF_TempEntity(void *p, int bot_index);
void BotClient_Valve_ScreenFade(void *p, int bot_index);
void BotClient_TFC_ScreenFade(void *p, int bot_index);
void BotClient_CS_ScreenFade(void *p, int bot_index);
void BotClient_Gearbox_ScreenFade(void *p, int bot_index);
void BotClient_FLF_ScreenFade(void *p, int bot_index);
// AvH client functions
void BotClient_AVH_SetOrder(void *p, int bot_index);
void BotClient_AVH_SetPlayMode(void *p, int bot_index);
void BotClient_AVH_SetResources(void *p, int bot_index);