ifndef AVH_BLIPCONSTANTS_H
define AVH_BLIPCONSTANTS_H
// Make sure to change BlipStatus_* in titles.txt when changing these
define kNumBlipTypes 9
define kBlipSprite "blip"
const int kEnemyBlipStatus = 0;
const int kVulnerableEnemyBlipStatus = 1;
const int kFriendlyBlipStatus = 2;
const int kVulnerableFriendlyBlipStatus = 3;
const int kMarineEnemyBlipStatus = 4;
const int kGorgeBlipStatus = 5;
const int kHiveBlipStatus = 6;
const int kEnemyStructureBlipsStatus = 7;
const int kUnbuiltHiveBlipsStatus = 8;
const int kBaseBlipInfoOffset = 32;
endif