Source SDK 2013 Multiplayer

folders 
ยป /common
/fgdlib
/game/client
/game/server
/game/shared

/common

/common
- compiledcaptionswap.cpp
- hl2orange.spa.h
- language.cpp
- language.h
- proto_version.h
- qlimits.h
- randoverride.cpp
- SteamCommon.h
- studiobyteswap.cpp
- studiobyteswap.h
- userid.h

/common/GameUI
- IGameUI.h

/common/lzma
- lzma.h

/common/replay
- basereplayserializeable.h
- iclientreplay.h
- iclientreplaycontext.h
- iclientreplayhistorymanager.h
- ienginereplay.h
- iqueryablereplayitem.h
- irecordingsession.h
- irecordingsessionblockmanager.h
- irecordingsessionmanager.h
- ireplaycamera.h
- ireplaycontext.h
- ireplaydemoplayer.h
- ireplayerrorsystem.h
- ireplayfactory.h
- ireplaymanager.h
- ireplaymovie.h
- ireplaymoviemanager.h
- ireplaymovierenderer.h
- ireplayperformancecontroller.h
- ireplayperformanceeditor.h
- ireplayperformancemanager.h
- ireplayperformanceplaybackhandler.h
- ireplayperformanceplayer.h
- ireplayperformancerecorder.h
- ireplayplayercache.h
- ireplayrenderqueue.h
- ireplayscreenshotmanager.h
- ireplayscreenshotsystem.h
- ireplayserializeable.h
- ireplayserver.h
- ireplaysessionrecorder.h
- ireplaysystem.h
- iserverengine.h
- iserverreplay.h
- iserverreplaycontext.h
- performance.h
- rendermovieparams.h
- replay.h
- replayhandle.h
- replaylib.h
- replaytime.h
- replayutils.h
- screenshot.h
- shared_defs.h

/common/xbox
- xboxstubs.h